MPINO Studio 2 is a desktop application for writing Arduino C code and ladder logic, building and uploading projects, and monitoring ILOGICS MPINO and MPAINO industrial Arduino controllers.
MPINO Studio 2 is currently provided as a beta. Check the download page below for the latest release status and changes before installing it.
MPINO STUDIO 1.x project files cannot be opened in MPINO Studio 2. Create a new project and re-enter the previous ladder logic and code after checking them.
Phase 1 · Create Your First Project →
Create a project, select MPINO-8A4R(T)-S, and draw a ladder circuit in which input P0 controls output P32. You will then build the project, select a port, upload it, and check operation with the Serial Monitor and real-time ladder monitoring.
Learn the differences between P, M, D, C, T, and R memory, data types, and address notation. Review memory-region settings, locate memory usage, and understand special-bit memory.
Phase 3 · Ladder Editing Basics →
Learn cell selection, memory writing, structural editing, NO and NC contacts, output coils, series and parallel connections, SET and RESET coils, edges, and a self-holding circuit.
Learn how to enter and edit box functions and when they run, then use timers, counters, arithmetic, transfers, bit operations, conversions, logic control, and free-form input.
Phase 5 · Editing Arduino Code →
Create and manage code files, use functions across files, work with completion and definitions, find and replace text, and locate code errors.
Phase 6 · Serial and Ladder Monitoring →
Receive and send text or HEX data, configure ladder monitoring, read power flow and live values, select number formats, and understand port sharing.
Phase 7 · Menus and Preferences →
Open, save, and print projects; configure preferences and communications; write memory; change boards and pin maps; configure EEPROM retention; and use the Help menu.
Phase 8 · Activity Bar and Side Panels →
Open Explorer, Ladder Settings, Libraries, and Symbols; check the project and board; install or import libraries; and manage symbols.
Find the first place to check and the detailed instructions when a build, upload, monitor connection, or I/O result fails.